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Creating a cue
Adding a cue and filling out the fields.
Creating a cue
Where to start
You can add a cue from two places:
Event level — the + Add cue button in the event action bar. The form opens with a show-assignment dropdown so you can place the cue in any show or leave it standalone at the event level.
Show level — the + Add cue button beneath a specific show in the cue list. This pre-assigns the cue to that show and skips the show-assignment step.
Both open the same cue form modal.
The cue form
Title
Required. This is what the crew sees as the cue name on their output screens and what the director sees in the cue list. Be specific — "Open in Christ" is more useful than "Song 1". You can edit the title later from the cue's edit form.
Type
Required. A grid of buttons shows all available cue types with their colors. Click to select. Selecting a type may reveal additional fields — BPM, key, and time signature for Live Song; nothing extra for other types.
Show assignment
When adding from the event level, a Show dropdown lets you assign the cue to a specific show or leave it unassigned as a standalone cue. This field is only shown at creation — you can't change a cue's show assignment from within the form after it's been created. To move it later, use the arrow buttons in the cue list.
Placement
If you leave the show unassigned, a Where to place this cue dropdown appears with options: "At end of event" or "After {ShowName}" for each show in the event. This determines where the standalone cue sits in the overall cue order.
Timer settings
Timer mode
Three modes to choose from:
Countdown — counts down from a duration you specify. Enter the duration in h:mm:ss format — for example, 0:04:30 for four and a half minutes, or 1:00:00 for an hour.
Target time — counts down to a specific wall-clock time. If a segment must end at exactly 10:45am regardless of when it started, set target time to 10:45:00. The timer adjusts in real time to the gap between now and then. Useful when running alongside a broadcast or a strict public schedule.
Count up — runs forward from zero with no end point. There's no end action for count-up. Use it for open-ended segments where you want to see elapsed time — an open rehearsal, a sermon, an informal Q&A — without triggering any automatic behavior.
When timer ends
Shown for Countdown and Target time modes. Three options:
Stop — the timer reaches zero and stops there. The cue stays active until the director advances manually.
Auto-advance — the timer reaches zero and the show automatically moves to the next cue.
Overtime — the timer goes negative, showing how long you've run over. The director still advances manually.
Live Song fields
These fields appear only when the cue type is Live Song:
BPM — tempo in beats per minute, 20–300. Visible on the stage roster display so musicians see tempo at a glance the moment the cue goes live.
Key — full chromatic scale with sharps and flats: A, A♯, B♭, B, C, C♯, D♭, D, D♯, E♭, E, F, F♯, G♭, G, G♯, A♭.
Time signature — choose from 4/4, 3/4, 6/8, 2/4, 5/4, 7/8, 12/8.
All three are optional. Fill in whichever fields your musicians need.
Team notes
If you're a member of one or more teams (or have edit access to them), a Team notes section appears with a tab per team. Click a team's tab to enter a note for that team. Notes appear on that team's output screen the moment this cue becomes active.
Notes are team-specific and private to each team. The Audio note is only on the Audio output; the Lights note is only on the Lights output. The last editor and edit timestamp are shown under each note field.
Solos
Shown for Live Song cues when the stage roster feature is enabled and members are present on the roster. Two columns — Vocals and Instruments — each with two slots. Pick stage roster members to indicate who is featured on this song. Displayed on the Stage team's output when the cue is active.
Saving
Click Create cue. The cue appears immediately in the cue list at the position you chose, ready to use.